how we worked

process

process

 

The process of working on the project consisted of several stages: pre-production, production and post-production.

preproduction

 

The script for the experience was created in collaboration with scriptwriter Rafal Kotas. It was refined through creative conversations with the VR studio’s leaders – researcher Pola Borkiewicz and director Jacek Naglowski.

Details

Date


production

 

The visual nature of the experience is the result of a collaboration between director and visual artist Monika Masłoń with 3D model maker Adam Kosiewicz and scene designer Marcin Puchalski, whose day job is programming for computer games. As a specialist in new technologies, including virtual and augmented reality, he took charge of developing the mechanics and interactions in the project.

Kajetan Zakrzewski, a doctoral student at the Fryderyk Chopin University of Music, who has experience both in creating the sound layer for Cinematic VR and creating documentation of immersive music concerts and social events, was responsible for sound recording issues.

An important part of the production process was the recording of voiceover recordings, in two language versions, Polish and English. They lent their voices: Julia Kolberger, Włodzimierz Press and Richard Bialy.

„Control Negative” was directed by audiovisual artist, lecturer and graphic designer Monika Masłoń in cooperation with Rafal Kotas, a haiku enthusiast.

The executive producer of „Control Negative” was Agnieszka Sural (Witryna Foundation), an independent curator, critic, educator and producer.

 

Details

Date

July-November 2021

postproduction

Post-production is first and foremost a time to check script assumptions. It is necessary to flesh out the moments when successive words and events occur, the way in which elements connect with each other. Testing allows you to check whether the imagined actions function as intended, whether they evoke certain feelings and whether the narrative carried out is clear. An important element of it is sound, which is both a factor informing the actions and a way to build the atmosphere of the piece. The sound layer, like the visual layer, has two functions related to building the character of the experience. The sounds associated with the locations and moving objects, prepared by Kajetan Zakrzewski, make the experience realistic, while the music used makes it unreal by building the mood. The music for „Control Negative” was composed by Karolina Rec, a composer and cellist who performs under the pseudonym Resina.

The presentation of the piece was also perfected. In the exhibition variant, the participant is to be placed in a specially prepared installation, and his position in VR is to depend on his position relative to the real object, a metal structure in the shape of a house. This required not only the creation of the physical object itself, but also a calibration mechanism to connect the two worlds and take care of the participant’s safety.

Details

Date

December 2021- January 2022